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LSL Wiki : Revisions

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Add to the top of this page please (that is, newer versions go at the top). Since this is the LSLWiki, we only document changes related to LSL. Changes to the wiki itself are documented at the LSLWiki page.

Future Revisions contains discussion of possible LSL changes in upcoming versions of SL.

Preview contains release notes from preview releases.


1.7.4(8)

December 1, 2005


1.7.4(7)

November 23, 2005


1.7.4(6)

November 21, 2005


1.7.4(5)

November 21, 2005

New Features:


Bug fixes:



1.7.2(4)

November 8, 2005




1.7.1(3)

October 31, 2005




1.7.1(1, 2)

October [26, 27], 2005




1.7.0(51)

October 21, 2005 (actualy 23 or 24)

Major Features

  • Simulator Performance Improvements

  • Added eight HUD attachment points

  • Full Bright Objects

  • Minor Features

  • Added ability to rotate and position subsets of linked objects

  • Script Changes

  • Added llSetPayPrice

  • Improved llRequestSimulatorData

  • Added llGetInventoryType

  • Added Full Bright option to llSetPrimitiveParams

  • Added llSetPos, llSetRot, llTargetOmega, llSetPrimitiveParams support for attachments

  • Added llEscapeURL and llUnescapeURL

  • llSetPos() can now move objects up to 768 meters high (instead of just 512)


  • Bugs Fixed

  • Touch events no longer make objects draggable by owner
  • Deleting a script in an objects no longer set the object to non-phantom
  • Base64 encoder/decoder understands Unicode
  • llSetText, llSetSitText and llSetTouchText can now display unicode
  • llTargetOmega rotation no longer stops on selection.
  • Object to object inventory transfer only functions on parcels you own.
  • Undocumented: llCloud now correctly returns a result between 0.0 and 1.0.
  • Undocumented: llRezAtRoot now actually rezzes at root instead of linknum 2.



  • 1.6.12(6)

    August 30, 2005



    1.6.12(5)

    August 26, 2005



    1.6.11(2)

    August 15, 2005




    1.6.10(3)

    August 5, 2005

    No documented changes to LSL since 1.6.9.



    1.6.9(4)

    July 22, 2005




    1.6.8(4)

    July 18, 2005




    1.6.8(3)

    July 6, 2005




    1.6.7(5)

    June 14, 2005

    No documented changes to LSL since 1.6.6.



    1.6.6(5)

    May 31, 2005




    1.6.5

    May 16, 2005




    1.6.4

    April 21, 2005

    No documented changes to LSL since 1.6.3.



    1.6.3(2)

    April 20, 2005




    1.6.2(2)

    April 14, 2005




    1.6.1(2)

    April 7, 2005




    1.6.0

    March 10, 2005



    1.5.14

    Jan 31 , 2005



    1.5.13

    Jan 12, 2005



    1.5.9 - 1.5.12

    Dec [16, 17, 22, 31], 2004



    1.5.8

    Dec 14, 2004






    1.5.7

    Nov 10, 2004



    1.5.6

    Nov 4, 2004






    1.5.5

    Sep 30, 2004







    1.5.4

    Sep 22, 2004










    1.5.3

    Sep 8, 2004

    No LSL changes.


    1.5.2

    Sep 8, 2004



    1.5.1

    Sep1, 2004


    1.5.0

    Aug 31, 2004


    Not mentioned in release notes:

    1.4.8 - 1.4.11

    Aug 3, 2004 / Aug 17, 2004


    1.4.7

    Thursday, July 22, 2004


    1.4.3 - 1.4.6

    Wednesday, June 23, 2004

    No documented LSL Changes

    1.4.2

    Friday, June 18, 2004


    1.4.1

    Wednesday, June 16, 2004


    1.4.0

    Tuesday, June 15, 2004


    New functions/constants


    llGetAnimationList
    llSetParcelMusicURL


    Constants INVENTORY_ANIMATION and INVENTORY_GESTURE were added to support the new types of inventory items.

    Constants VEHICLE_FLAG_MOUSELOOK_STEER, VEHICLE_FLAG_MOUSELOOK_BANK and VEHICLE_FLAG_CAMERA_DECOUPLED (llSetVehicleFlags) were added for mouselook steered vehicles.

    Streaming Audio


    You can now specify an HTTP audio stream on a parcel from the parcel properties pane, which will be played on a parcel if the user has enabled streaming audio.

    Make sure there are no spaces in your URL (URL-encode them using %20). If your server listens on a port other than 80 you must specify this in the URL, behind the hostname, separated with a colon. Example: http://www.mysite.com:8000/stream.mp3

    This will play back MPEG 1 layer 3 (better known as MP3) as well as Ogg Vorbis encoded streams. That includes Icecast/Shoutcast. Every client connects directly to the streaming server, just like you would with your regular player (WinAmp, etc.). See this thread for a discussion of the implications.


    1.3.6

    Thursday, May 6, 2004

    Some bugs that go 'bump' were fixed (crash on foo = foo, last line of // and for ( ; i<10; i++) ). Already removed from KnownBugs. - AO


    1.3.5

    Wednesday, April 21, 2004

    Fixed flaw in heap management code that resulted in scripts with large code sizes incorrectly calculating heap space, resulting in stack-heap collisions even when plenty of physical memory was left within the script. -- This means that llGetFreeMemory worked correctly and the scripts that crashed while they had plenty of memory available were simply crashing due to a bug.

    llSetPrimitiveParams has been disabled for attachments and objects currently being sat on (to prevent sim crashes).

    llEmail now correctly renders "\n" as CR + LF (^M^J) rather than CR (^M). Scripts compiled before 1.3.5 must be recompiled.
    (This change wasn't announced. It may have been implemented prior to 1.3.5.)


    1.3.4

    Tuesday, April 13, 2004

    llModifyLand was fixed (including LAND_LARGE_BRUSH) and support for the new 1.3 terraforming (smooth, noise, revert) was added.

    llSetPrimitiveParams with PRIM_TEXTURE was fixed (would assign the wrong value to the texture horizontal repeat)


    1.3.3

    Tuesday, April 6, 2004

    Actually I don't know when these were added, but it must've been soon after 1.3 :)
    Functions
    llLog
    llLog10
    llRemoteDataSetRegion


    1.3.2

    Wednesday, March 31, 2004

    Bug fix release.


    1.3.1

    Tuesday, March 30, 2004

    Bug fix release.


    1.3.0

    Monday, March 29th, 2004

    Functions


    llBase64ToString
    llCloseRemoteDataChannel Not completed.
    llMD5String
    llOpenRemoteDataChannel Not completed.
    llRemoteDataReply Not completed.
    llSendRemoteData Not completed.
    llSetPrimitiveParams
    llStringToBase64
    llXorBase64Strings
    llGetNextEmail works now.
    llModifyLand was broken.

    Events


    remote_data Not completed.
    email works now.


    Bugfixes


    llListen and listen() no longer persist across state changes! This wasn't announced, either, but that's the way it works now.

    Other


    You can talk in channels other than 0 now, by using /<channelnumber> <message>, for example: /42 Don't eat yellow snow.

    //bla sends bla on the last used chat channel.

    This feature allows using the gesture menu to make function keys for use with scripts.
    Just make a new gesture, assign it a function key (for example F2), then put the above into the chat output field on the right (for example "/5 monkey"). Now every time you hit F2, your (listening) script will receive the preset text. This allows creators to give their customers products with hotkeys.


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