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LSL Wiki :
name
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Name
Names are used throughout
LSL
to identify various things:
avatars
,
objects
,
scripts
,
simulators
,
variables
,
string
text
parameters
, etc.
Functions
llDetectedName
llGetInventoryName
llGetLinkName
llGetObjectName
llSetObjectName
llGetRegionName
llGetScriptName
llGetSimulatorHostName
llKey2Name
avatar
|
object
|
link
|
key
|
script
|
simulator
|
string
|
text
|
variable
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