llStopSound()
Stops the currently playing
sound in a
script started with these
functions:
Actually stops playing sound in a prim, not in a script. Tested with 1.18.5 (3) - Kahiro Watanabe -
llPlaySound This does not work. llStopSound will not stop sound started with llPlaySound. at least not in v 1.16. Worx again since 1.17.1 -Altern8McMillan
llLoopSound
llPlaySoundSlave
llLoopSoundSlave
llLoopSoundMaster
It does
NOT affect sounds started by
collisions,
llTriggerSound or
llTriggerSoundLimited.
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Functions |
Sound