llLoopSoundMaster(string sound, float volume)
Behavior is identical to llLoopSound
, with the addition of marking the source as a "sync master", causing "slave" sounds played with llLoopSoundSlave
to sync to it. If there are multiple masters within a viewer's interest area, the most audible one (a function of both distance and volume
) will win out as the master. The use of multiple masters within a small area is unlikely to produce the desired effect.
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