Body Part
A body part is a part of an
avatar's body that can be shape, skin, hair, or eyes. A body part can be in an
object's inventory and retrieved via
LSL.
A
script can't be attached to a body part--only an
object.
LSL can't rename or otherwise manipulate a body part.
A body part can be identified by
llGetInventoryName and
llGetInventoryNumber, using the inventory
constant INVENTORY_BODYPART.
A body part is not an
attachment.
Avatar |
Inventory
Q: Is it possible to remove the head of my avatar or make it invisible for example ?
A: You can use an Invisiprim.