If the object is physical, this function sets the

Isn't it more accurate or at least simpler to view the torque vector itself as the axis of rotation, with the magnitude of the vector as the 'force' of the twist? I.e. rather than thinking of the components of the vectors as 3 rotations around 3 axes, you have one rotation around one axis, defined by the vector?

The torque vector is relative to the local axes of the object if

This function applies a constant angular force (essentially an automatic impulse that occurs once every couple seconds). If you want only a single impulse, use

You can also set force and torque simultaneously by using

Do

Anyone have more detail on the rate of impulse?

Check the llSetForce page.

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functions | dynamics | physics

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