llApplyRotationalImpulse(vector force, integer local);
Applies a
rotational impulse. This
movement is relative to the
axes created by the
object's rotation (seen with "Local Axis" enabled in edit mode) if
local == TRUE. Otherwise, it is applied relative to the
task's region's axes (seen with "Local Axis"
unchecked in edit mode).
Note: this
function only works on
physical objects. It does
not work on
attachments.
Compare with
llApplyImpulse.
Does not seem to factor in the mass of the object.
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Functions |
Dynamics |
Physics |
Impulse