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LSL Wiki : llApplyRotationalImpulse

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llApplyRotationalImpulse(vector force, integer local);

Applies a rotational impulse. This movement is relative to the axes created by the object's rotation (seen with "Local Axis" enabled in edit mode) if local == TRUE. Otherwise, it is applied relative to the task's region's axes (seen with "Local Axis" unchecked in edit mode).

Note: this function only works on physical objects. It does not work on attachments.

Compare with llApplyImpulse.

Does not seem to factor in the mass of the object.


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Functions | Dynamics | Physics | Impulse
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