llRotateTexture(float angle, integer side)
Sets the rotation of the
texture on
side to
angle, in
radians. A
side of
ALL_SIDES rotates all sides in one
call.
Note: This function
delays the
script for 0.2 seconds.
Compare to
llGetTextureRot.
See also
llSetPrimitiveParams.
Q: How do I determine which side of an object this applies to?
A: See side.
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Functions |
Texture