Don't click here unless you want to be banned.
LSL Wiki :
llSetRot
HomePage
::
PageIndex
::
RecentChanges
::
RecentlyCommented
::
UserSettings
:: You are crawling22.us.archive.org
**##llSetRot([[rotation]] rot)##** If an [[object]] is [[nonphysical non-physical]], sets the [[rotation]] to **##rot##**. In a [[link linked set]], this will be root-relative. If the object is a child in a linked [[physical]] set, this function will also work (see [[ChildRotation]]). Like ##[[llSetPos]]##, use ##llSetRot## to rotate an attachment. For rotation on [[physical]] tasks see ##[[llRotLookAt]]##. For the translational analog, see ##[[llSetPos]]##. To set the rotation of a [[child]] prim, use ##[[llSetLocalRot]]##. Beginners are often confused about the difference between this function and ##[[llTargetOmega]]##. ##[[llTargetOmega]]## makes the object SPIN with the specified angular velocity. llSetRot just turns it ONCE to face in a particular direction. Note: This function [[ScriptDelay delays]] the [[script]] for 0.2 seconds. To determine the rotation of an object, use ##[[llGetRot]]##. To simultaneously set many object parameters including rotation, and position, use ##[[llSetPrimitiveParams]]##. **Q:** ''Does ##llSetRot## work on attachments?'' **A:** ''Yes.'' **Q:** ''I need to set both the rotation and position of a prim at once. My object looks jerky and weird without it.'' **A:** ''You want ##[[llSetPrimitiveParams]]##.'' ---- [[Functions]] | [[Dynamics]] | [[Rotation]]
Valid XHTML 1.0 Transitional
::
Valid CSS
:: Powered by
WakkaWiki 0.1.2