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llSetSoundRadius
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**##llSetSoundRadius([[float]] radius)##** Establishes a hard cut-off ##radius## for audibility of [[script scripted]] [[sound sounds]] (both [[attachments attached]] and triggered). ''Doesn't seem to do anything. It's not officially documented either, but the compiler eats it and there's a [[tooltip]] for it.'' For now, limit the audibility of scripted sounds by using ##[[llTriggerSoundLimited]]## or the normal sound playback functions with exceedingly low [[volume]] settings (e.g.: 0.05). You can also limit sound to the [[land]] [[parcel]] by enabling the appropriate option in the land settings [[dialog]]. ---- [[Functions]] | [[Sound]]
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