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llGroundNormal
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**##[[vector]] llGroundNormal([[vector]] [[offset]]);##** [[return Returns]] the [[normal]] [[vector]] to the [[land ground]] at the [[object object's]] [[position]] + ##[[offset]]##. The normal vector is [[orthogonal]] (perpendicular) to the surface of the ground and is always orthogonal to ##[[llGroundSlope]]##. For example, on a perfectly flat, level area of land, the ground normal would be ##<0,0,1>## (straight up; the z-[[axis]]). Compare to ##[[llGroundContour]]## and ##[[llGroundSlope]]##. ***this is offset isn't local?! ....data indicates that!##**; ---- [[Functions]] | [[Simulator]]
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