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LSL Wiki : llGetScriptState

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integer llGetScriptState(string name)

Returns TRUE if the script identified by name is running. This allows one script to check on another.

As of SL 1.18.4 this correctly returns FALSE if a script has encountered a run-time error (like a stack-heap collision or a bounds-check error).

See llRemoteLoadScriptPin and llResetOtherScript for more fun things that can be done with this.

Also see llSetScriptState.

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Functions | Inventory | Script | State
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