Don't click here unless you want to be banned.
LSL Wiki :
llGetAnimation
HomePage
::
PageIndex
::
RecentChanges
::
RecentlyCommented
::
UserSettings
:: You are crawling22.us.archive.org
**##[[string]] llGetAnimation([[key]] id)##** [[return Returns]] the current basic [[animation]] state for [[AgentAndAvatar avatar]] **##id##**. The basic animation states are the simplest description of the avatar's posture. Here's a list of basic animations states returned by this [[function]]: ##Crouching Hovering Hovering Down Hovering Up Jumping ""PreJumping"" Running Sitting## ''This is returned even when the avatar is sitting on something that stopped the generic sit animation and plays its own instead.'' ##Sitting on Ground Standing Striding Flying ""FlyingSlow"" Falling Down Standing Up ''After falling a long distance, the Landing animation state is skipped and the Standing Up state is used.'' -[[EyanaYohkoh]] Landing Soft Landing ""CrouchWalking"" Turning Left Turning Right Walking## Note: This function does not return the specific [[animations]] currently played with ##[[llStartAnimation]]##. See ##[[llGetAnimationList]]##. **Example:** %%(lsl) // make a list of all animations states list l; default { state_entry() { llSetTimerEvent(0.25); // poll current state (there is no event for these) } timer() { string s; s = llGetAnimation(llGetOwner()); // get the current animation state llSetText(s, <1, 1, 1>, 1.0); // display it as floating text if (llListFindList(l, [s]) == -1) l += [s]; // if it's not already in the list, add it } touch_start(integer num) { if (llDetectedKey(0) != llGetOwner()) return; // ignore everyone but the owner llInstantMessage(llGetOwner(), llList2CSV(l)); // IM the list to the owner } } %% ''This function may seem slow in updating animation states. For example, in things like animation overrides, waiting until ##llGetAnimation## returns "Standing" can cause the walk animation to continue for a moment after the avatar has stopped. If this affects you, try checking ##[[llGetVel]]## instead, to see if you have stopped moving.'' --DirtyMcLean ---- [[functions Functions]] | [[agentandavatar Agent/Avatar]] | [[animation Animation]]
Valid XHTML 1.0 Transitional
::
Valid CSS
:: Powered by
WakkaWiki 0.1.2