Client
A
client is software that receives data from a
server.
Second Life is a client, also known as
secondlife.exe (formerly newview.exe), which features a proprietary 3D engine, a
GUI, the
Havok physics engine, the
FMOD sound API,
JPEG2000 compression, and other technology (
more details).
- A Mac OS X version of the client is currently in beta phase.
- A Linux port is currently in alpha phase.
Client-side is something that only affects the client and not the
server. Some client-side
functions are:
llParticleSystem
llSetTextureAnim
llTargetOmega
newview.exe |
Server |
Client Asset Keys