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=====Mono===== There have been various references made about Second Life [[script scripting]] being retooled with Mono sometime in the near future. Purported features of Mono in Second Life: -Substantial speed improvements ("**300 to 500** times") -It has been stated that at some future date after the launch of Mono in Second Life other languages such as [[http://www.csharp-station.com/ C#]] will be added. ===Languages Other Than LSL=== Any language that has a [[http://en.wikipedia.org/wiki/Common_Intermediate_Language CIL]] [[compiler]] can be run on Mono and, in theory, used as a scripting language in SecondLife. This includes C#, Visual Basic .NET, Nemerle, ""IronPython"", Boo, Delphi.NET, etc. However, various statements made by BabbageLinden and others on the [[http://forums.secondlife.com/ Second Life forums]] seem to indicate that other languages will not be immediately available to use in Second Life scripts. After the launch of Mono, scripting will still be restricted to [[LSL]] for some time. No ETA has been given as to when other languages will be available for use in Second Life scripting. A list of supported languages in Mono can be found [[http://www.mono-project.com/Languages here]]. ===External Compilation of Second Life Mono Scripts=== ''As there are more than a few CIL compilers out there, it should be possible to compile to your own CIL [[bytecode]] from your favorite language. If you could upload this directly to Second Life then you would be able to use your favorite language and IDE to compile your Second Life scripts. All you would need are the ##ll*## function library assemblies. Or even just some kind of stubs to those assemblies. Such stubs would probably not be that hard to create on your own, actually.'' Pages that reference Mono: -Babage Linden's [[http://secondlife.blogs.com/babbage/ blog]], in particular, this [[http://secondlife.blogs.com/babbage/2005/04/tla_bingo.html post]] from April indicates that Mono-based scripts will run **300 to 500 times faster** than LSL scripts! -[[bytecode Bytecode]] -KeknehvPsaltery -TauNino ''Gordon, I took the liberty of making your links to c++ and c# point somewhere. =) I set them to external links, rather than writing a new page for them because A. There is already more written than I could write in one night or week and B. I don't think it follows the LSL-oriented nature of the wiki to be dedicating whole pages to other languages. =) - [[StPsaltery St. Psaltery]]'' ''Sounds good to me though I think I would have prefered the Wikipedia entries myself. :)'' - GordonPrior 14/Jan/2006 13:48 ---- [[compiler]]
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