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Save this data to a notecard named simData for the pathfinder.

Note that while you should be able to split the data into more lines without a problem, it will take longer to load.

### Pathfinder database ### Last updated 2005-03-10 ###
994, 1028, 984, 1011
000000000000000000110000000000000000000000000000011111111100000000000000000000000000111111111000000000000000000000000001111111110000000000000000000000000011111111100011011111100000000000000111111111000111111111000000000000001111111111111111111010000000000
000011111111111111110000100000000000000111111100110011111001000000000000011111111001100011111110000000000001111111110110000011111100000000011111111111101000000111111000000001111111110111110000000111110001111111111111111111111110001111110011111111111111110
111111110011111000111111111111111101111111111111111011111111111111111000111111111111111111111111111111111000010111111111111111111111111111111100001111111110010011111111111111111101001111111100010011111111111110011110001111111000001111111111111111111110011
11111000011111111110001011100100000111110111111110110000000111101100000111100011111111101000001111111000000111000000000000000000010011111000000000000000000000000000000111000000000000000000000000000000000010000000000

Here's a more human-readable version, using 2 -s for 0s and [] for 1s, and split up into rows. As you may notice, the output is really a map of the sims, upside down. This is just here for reference, and the heck of it. :)

------------------------------------[][]------------------------------
----------------------------[][][][][][][][][]------------------------
----------------------------[][][][][][][][][]------------------------
----------------------------[][][][][][][][][]------------------------
----------------------------[][][][][][][][][]------[][]--[][][][][][]
----------------------------[][][][][][][][][]------[][][][][][][][][]
----------------------------[][][][][][][][][][][][][][][][][][][]--[]
----------------------------[][][][][][][][][][][][][][][][]--------[]
----------------------------[][][][][][][]----[][]----[][][][][]----[]
--------------------------[][][][][][][][]----[][]------[][][][][][][]
------------------------[][][][][][][][][]--[][]----------[][][][][][]
------------------[][][][][][][][][][][][]--[]------------[][][][][][]
----------------[][][][][][][][][]--[][][][][]--------------[][][][][]
------[][][][][][][][][][][][][][][][][][][][][][][][]------[][][][][]
[]----[][][][][][][][][][][][][][][][]--[][][][][][][][]----[][][][][]
------[][][][][][][][][][][][][][][][]--[][][][][][][][][][][][][][][]
[]--[][][][][][][][][][][][][][][][][]------[][][][][][][][][][][][][]
[][][][][][][][][][][][][][][][][][][][]--------[]--[][][][][][][][][]
[][][][][][][][][][][][][][][][][][][][][][]--------[][][][][][][][][]
----[]----[][][][][][][][][][][][][][][][][][]--[]----[][][][][][][][]
------[]----[][][][][][][][][][][][][]----[][][][]------[][][][][][][]
----------[][][][][][][][][][][][][][][][][][][][][]----[][][][][][][]
--------[][][][][][][][][][]------[]--[][][]----[]----------[][][][][]
--[][][][][][][][]--[][]--------------[][][][]--[][]----------[][][][]
------[][][][][][][][][]--[]----------[][][][][][][]------------[][][]
--------------------------------------[]----[][][][][]----------------
--------------------------------------------[][][]--------------------
------------------------------------------------[]--------------------

Pathfinder script | Perl script to create this output
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