Notice Giver
If you ever want to communicate a message to everyone in your parcel, you can use this script to artificially form a notice for everyone in range.
NOTE- Think of it like a linden sending a notice to everyone, its like that, only its sim-limited
///////////Created by Joker Opus, December///////////
default
{
touch_start(integer num_detected)
{
integer i;
llSensorRepeat("",NULL_KEY,AGENT,512,2*PI,0.001);//This scans on touch
}
sensor(integer count)
{
integer count = 50;
integer i;
for(i=0;i<count;i++)
{
llDialog(llDetectedKey(i), "Hi all, I am testing this!", ["Ok"], 12345); //This is dialog, it looks like a notice, and it says "Hi all, I am testing this!" and it has an [ok] for a button, indicating the notice look. and the OK gets rid of the pop up.
}
}
}
Up-to-date version... Seems to me like the above version would send many messages...
///////////Created by Joker Opus, December///////////
default
{
touch_start(integer num_detected)
{
llSensor("", NULL_KEY, AGENT, 96, PI); //This scans on touch
}
sensor(integer total_number)
{
integer current_agent;
for (current_agent = 0; current_agent < total_number; current_agent++) llDialog(llDetectedKey(current_agent), "Your message here", ["Ok"], -12345); //This is dialog, it looks like a notice, and it says your message and it has an [Ok] for a button, indicating the notice look. and the Ok gets rid of the pop up.
}
}
ScriptLibrary