Instant Message
Instant messages (
IMs) are direct
communication between
objects and
agents called from a
script with
llInstantMessage. IMs are especially useful for privacy or when the parties are not within
say,
shout, or
whisper range, i.e., not in the same
simulator.
Objects cannot receive IMs and they can only send to agents, which can send and receive messages from other agents.
IMs are saved if the
user is not online, which they will receive upon next login, or, if the option is chosen, via
email.
IMs can be quite slow for script-
owner communication, so if speed is an issue,
llOwnerSay may be better suited.
Communications