//////////////////////////////////////////////////////////////// // Look At // by Jim Bunderfeld // This script is open source. Please make changes as necessary. // For best results, put this script in a cone. //////////////////////////////////////////////////////////////// default { state_entry() { llSetStatus(STATUS_PHYSICS,TRUE); // make the object physical. llSetHoverHeight(1.0,FALSE,1); // Object hovers at 1 meter above ground. llSensorRepeat("","",AGENT,10,PI,11); // Runs a sensor for an agent within 10 meters. It repeats every 11 seconds. } sensor(integer det) { vector pos = llDetectedPos(0); // Gets the pos of the nearest avatar. llLookAt(pos,1,1); // Point the object to pos. } }