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LSL Wiki : llSetForceAndTorque

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llSetForceAndTorque(vector force, vector torque, integer local);

If the object is physical, this function sets the force and torque. The vectors are relative to the object's own (potentially rotated) axis if local is TRUE, or relative to the simulator's axis if FALSE.

See llSetForce and llSetTorque for more details.

Do not use with vehicles.

Functions | Dynamics | Force | Torque
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