vector llGroundSlope(vector offset);
Returns the slope of the ground at the object's position +
offset.
The slope of the ground is direction the land is 'laying'. It is always
orthogonal to
llGroundNormal.
Example: A 'cliff' would have a slope of approximately <0, 0, -1> (pointing down).
Compare to
llGroundContour and
llGroundNormal.
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