vector llGroundContour(vector offset);
Returns the contour of the
ground at the
object's position +
offset.
The ground contour is the direction in which there is no change in height.
Example: Imagine taking a horizontal "slice" of the
sim's land at the height of the ground being sampled. The ground contour would point in the direction of the outline created.
Compare to
llGroundNormal and
llGroundSlope.
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