vector llGetGeometricCenter()
Returns the
geometric center of the
linked set the
script is in relative to the
object's
position (the position of the
root prim of a linked set). To get the object's position, use
llGetPos.
llGetGeometricCenter works perfectly for complex objects with two prims, but any more than two and it's off significantly. Even three basic cubes offset along three axes with no rotation gives a problem. I'm really trying to conserve prims by using auto rezzing, but it's still very frustrating. The other few functions that came with SL 1.5 seem about as useful. -ReadyJack
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Functions |
Object