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LSL Wiki : llAxes2Rot

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rotation llAxes2Rot(vector fwd, vector left, vector up);

Returns rotation represented by coordinate axes fwd, left, and up. These axes should be orthogonal to each other.

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functions | rotation
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Seems like it's a good idea to have the vectors all be unit length too (I bet all the same (but not necessarily unit) length would also work).
-- SeifertSurface (2005-10-02 13:32:01)
Does anyone know what this function actually does?
Does it calculate the angles between the local (or by script given) and the global coordinate axes?

-- (2007-05-29 08:43:38)
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