llApplyRotationalImpulse(vector force, integer local);
Applies a rotational impulse
. This movement
is relative to the axes
created by the object's
rotation (seen with "Local Axis" enabled in edit mode) if local == TRUE
. Otherwise, it is applied relative to the task's region's
axes (seen with "Local Axis" unchecked
in edit mode).
Note: this function
only works on physical
objects. It does not
work on attachments
Compare with llApplyImpulse
Does not seem to factor in the mass of the object.
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