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| About 3,000 results STATUS_PHANTOM - Second Life Wikiwiki.secondlife.com/wiki/STATUS_PHANTOM Jan 23, 2015 ... ... Become un-solid } } collision_end(integer nd) { if(llGetStatus( STATUS_PHANTOM)) // If the object is un-solid llSetStatus(STATUS_PHANTOM ... STATUS_PHYSICS - Second Life Wikiwiki.secondlife.com/wiki/STATUS_PHYSICS Jan 23, 2015 ... llGetStatus(STATUS_PHYSICS)) // Check the physical status is non-phys { llSetStatus(STATUS_PHYSICS, TRUE); // Set the object physical ... STATUS_ROTATE_X - Second Life Wikiwiki.secondlife.com/wiki/STATUS_ROTATE_X Jan 23, 2015 ... ... Create a ball llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y | STATUS_ROTATE_Z, FALSE); // Set a block on all physical rotation. STATUS_SANDBOX - Second Life Wikiwiki.secondlife.com/wiki/STATUS_SANDBOX Jan 22, 2015 ... default { state_entry() { llSetStatus(STATUS_PHYSICS | STATUS_SANDBOX, TRUE); // Switch physical and sandbox on. LSL Wiki : llSetStatuslslwiki.digiworldz.com/lslwiki/wakka.php?wakka=llSetStatus Flag, Value, Default, Description. STATUS_PHYSICS, 1, FALSE, If value is TRUE , object moves physically. STATUS_ROTATE_X, 2, TRUE, If value is FALSE, ... 0006531: [PATCH] Allow setting the Phantom flag of a single prim in ...opensimulator.org/mantis/view.php?id=6531 Feb 4, 2013 ... Description, This patch extends the LSL functions llSetStatus() and llGetStatus() to allow setting and getting the Phantom flag of a single prim. 0004523: llSetStatus(STATUS_ROTATE_(X/Y/Z ... - OpenSimulatoropensimulator.org/mantis/view.php?id=4523 ODE is unaware of axis lock. It only knows about forces. So axis lock is implemented using motors, like a vertical attractor, but more so. If that causes the object to ... LSL Script - Domino from the LSL script Library of free LSL scriptshttps://www.outworldz.com/cgi/freescripts.plx?ID=246 Jan 10, 2010 ... 49 llSetStatus(STATUS_PHYSICS, TRUE);. 50 vector dir = llGetPos() - llDetectedPos(0);. 51 dir = llVecNorm(dir);. 52 llApplyImpulse(dir*1, ... secondlife:glow:core:main [Wizardry and Steamworks]https://grimore.org/secondlife/glow/core/main Feb 22, 2017 ... targetID) return; integer info = llGetAgentInfo(llGetOwner()); moveTo(wasCirclePoint(5)); } on_rez(integer num) { llSetStatus(STATUS_PHYSICS ... |