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| Ungefähr 1.280 Ergebnisse Meintest du: Preload Sound llPreloadSound - Second Life Wikiwiki.secondlife.com/wiki/LlPreloadSound Dec 16, 2015 ... This function causes the script to sleep for 1.0 seconds. If sound is missing from the prim's inventory and it is not a UUID or it is not a sound then ... llSetSoundQueueing - Second Life Wikiwiki.secondlife.com/wiki/LlSetSoundQueueing Jan 22, 2015 ... llPreloadSound("SoundName2");//All sound parameters can be the name of a sound in the prim's inventory or a UUID of a sound"); ... LSL Wiki : llPreloadSoundlslwiki.digiworldz.com/lslwiki/wakka.php?...llPreloadSound...1 Note:There's still a bug that, when llPreloadSound is used in connection with llPlaySound, will cause the latter to loop the sound in some circumstances. LSL Wiki : llPreloadSoundlslwiki.digiworldz.com/lslwiki/wakka.php?wakka=llPreloadSound Jun 6, 2010 ... Note:There's still a bug that, when llPreloadSound is used in connection with llPlaySound, will cause the latter to loop the sound in some ... functions:llpreloadsound [Unofficial LSL Reference]lsl.blacktulip-virtual.com/lsl/functions/llpreloadsound Jun 28, 2015 ... Short examples. llPreloadSound("My Sound"); // Preloads the sound "My Sound" (the clip must exist in the prim) ... 0002418: xEngine - llPlaySound and llTriggerSound loop ...opensimulator.org/mantis/view.php?id=2418 Oct 17, 2008 ... I tried resaving a script several times on new prims with only llPlaySound present and no issue, but once I added the llPreloadSound it started ... galen-emacs/llPreloadSound at master · liugang/galen-emacs · GitHubhttps://github.com/liugang/galen-emacs/blob/master/.../llPreloadSound emacs config of galen. Contribute to liugang/galen-emacs development by creating an account on GitHub. Sound Preloader (LSL) - Catznipcatznip.com/index.php/Sound_Preloader_(LSL) Sep 12, 2014 ... ... the script here 1 second llPreloadSound(llList2String(SOUNDS,y)); } } } } changed( integer change ) { if (change & CHANGED_INVENTORY) ... View Raw Code - OpenSimWorld.comopensimworld.com/library?viewcode=21&raw=1 ... 0.0, 2.0>); //llPreloadSound("boat_start"); //llPreloadSound("boat_run"); llSetVehicleFlags(0); llSetVehicleType(VEHICLE_TYPE_CAR); ... Best Method For Buffering Sounds? - SLUniverse Forumswww.sluniverse.com/php/vb/.../97542-best-method-buffering-sounds.html Jul 6, 2014 ... You'll still need to preload it, which is best done with llTriggerSound("uuid", 0.0001); as llPreloadSound both has a delay and does not actually ... |