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Jan 22, 2015 · Function: llMakeSmoke( integer particles, float scale, float vel, float ... will be using llParticleSystem to emulate legacy llMakeSmoke particles. Summary · Caveats · Notes
Oct 24, 2008 · ... this category, out of 6 total. L. LlLinkParticleSystem. M. LlMakeExplosion · LlMakeFire · LlMakeFountain · LlMakeSmoke. P. LlParticleSystem.
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llMakeSmoke(integer particles, float scale, float velocity, float lifetime, float arc, string texture, vector offset); Make fire particles using texture from the object's ...
42 if(llFrand(1.0) < 0.5). 43 {. 44 //. 45 // Make some smoke. 46 //. 47 llMakeSmoke ( NUM_PARTICLES, 1.0, 0.2,. 48 LIFETIME, 1.0, SMOKE_SPRITE, OFFSET);.
Hi I don't think this function is supported anymore by SL or Opensim see this on the lsl: http://wiki.secondlife.com/wiki/LlMakeSmoke. They say ...
Sep 29, 2008 · llMakeFountain llMakeSmoke llMakeFire llPointAt llXorBase64Strings llSetPrimURL. Tags, No tags attached. Git Revision or version number.
Video for llMakeSmoke
May 24, 2019 · As long as it burns, it'll make smoke. Put a small pile on a flame proof plate and set alight ...Duration: 0:30 Posted: May 24, 2019
[script] llMakeSmoke SL - Forum créations diverses.
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