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llLoopSoundMaster - Second Life Wiki
wiki.secondlife.com › ... › Built-in Functions
wiki.secondlife.com › ... › Built-in Functions
how to use llLoopSoundMaster and llLoopSoundSlave ...
community.secondlife.com › ... › Answers › Creation
community.secondlife.com › ... › Answers › Creation
Feb 29, 2016 — You are about to reply to a thread that has been inactive for 1683 days. Please take a moment to consider if this thread is worth bumping.
LlLoopSoundMaster - DigiWiki - DigiGrids - Free
digigrids.free.fr › wiki › title=LlLoopSoundMaster
digigrids.free.fr › wiki › title=LlLoopSoundMaster
for an uploaded .wav file called "MasterLoop" in inventory llLoopSoundMaster("MasterLoop", 1.0);. The script below can be added to an object, to toggle a ...
llLoopSoundMaster - LSL Wiki
lslwiki.digiworldz.com › lslwiki › wakka › wakka=llLo...
lslwiki.digiworldz.com › lslwiki › wakka › wakka=llLo...
llLoopSoundMaster(string sound, float volume) Behavior is identical to llLoopSound, with the addition of marking the source as a "sync master", causing "slave" ...
llLoopSoundSlave - LSL Wiki
lslwiki.digiworldz.com › lslwiki › wakka
lslwiki.digiworldz.com › lslwiki › wakka
If a sync master is already playing (using llLoopSoundMaster) the slave sound will begin playing from the same point the master is in its loop synchronizing the ...
0005119: llLoopSoundMaster() and Slave() are not ...
opensimulator.org › mantis › view
opensimulator.org › mantis › view
Oct 22, 2010 — Summary, 0005119: llLoopSoundMaster() and Slave() are not implemented. Description, I have been migrating a complex exhibit from the ...
LSL Script - Flying_Saucer_Script_2 from the LSL script ...
www.outworldz.com › cgi › freescripts
www.outworldz.com › cgi › freescripts
48 llLoopSoundMaster(sound, 0.0);. 49 llSetTimerEvent(0.0);. 50 llMessageLinked(LINK_ALL_CHILDREN, 0, "stop", id);. 51 llSetStatus(STATUS_PHYSICS ...
LlLoopSoundMaster
i.bnu.edu.cn › wiki › title=LlLoopSo...
i.bnu.edu.cn › wiki › title=LlLoopSo...
函数名. Function: llLoopSoundMaster( string sound, float volume );. 参数:. • string sound – a sound in the inventory of the prim this script is in or a UUID of a ...
CHAPTER 13: MONEY MAKES THE WORLD GO 'ROUND ...
www.oreilly.com › scripting-your-world › chapter-105
www.oreilly.com › scripting-your-world › chapter-105
llLoopSoundMaster(string sound,. float volume). 248, 249. llLoopSoundSlave(string sound,. float volume). 249. llMapDestination(string simname,. vector pos,.
secondlife | justincc's opensim blog | Page 16
justincc.wordpress.com › category › secondlife › page
justincc.wordpress.com › category › secondlife › page
Feb 24, 2010 — Revolution contributed a patch that implements llLoopSoundSlave(), llLoopSoundMaster() and llTriggerSoundLimited() (9821c4). Revolution ...