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Oct 6, 2015 · default { attach(key id) { if(id)//it's attached { if(llGetAttached() != ATTACH_LHAND ) { llOwnerSay("Please attach me only to the left hand"); ... Summary · Examples
Jul 20, 2018 · llGetAttached. •, llAttachToAvatar. •, llDetachFromAvatar. •, llAttachToAvatar. •, llGetObjectDetails, –, OBJECT_ATTACHED_POINT ... Summary · Examples
HomePage :: PageIndex :: RecentChanges :: RecentlyCommented :: UserSettings :: You are crawling22.us.archive.org. integer llGetAttached() Returns the ...
0, Not attached. ATTACH_CHEST, 1, chest (roughly the sternum). ATTACH_HEAD, 2, top of head (skull). ATTACH_LSHOULDER, 3, left shoulder.
Dec 31, 2017 · Function: integer llGetAttached( );. Returns an integer that is the attachment point the object is attached to or zero if not attached.
llGetAttached. by Brayla Sana | Oct 15, 2017 | Agent and Avatar, Functions, LSL, OSSL, Wiki | 0 comments. integer llGetAttached(). Returns the object's ...
if (llGetAttached()) {. llRequestPermissions(llGetOwner(), PERMISSION_CONTROL_CAMERA);. } } run_time_permissions(integer perms) { . lookAtMe(perms);. }.
init() { if (llGetAttached() > 30) { llListen(COMMS_CHANNEL, "", "", ""); PROJECT 2 } The Physics ofBowling AcomPleTe Bowling suiTe summAry gEnabled ...
... state_entry() { } on_rez(integer i) { if (llGetAttached()) llRequestPermissions( llGetOwner(), PERMISSION_TAKE_CONTROLS); } run_time_permissions( integer ...