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May 11, 2019 ˇ Script time is the amount of real-world time that the script has been in a running state. It is unaffected by time dilation, but it does not count time ... Caveats ˇ Examples
May 11, 2019 ˇ ... is script time in seconds with subsecond precision since the script started, was last reset, or call to either llResetTime or llGetAndResetTime. Caveats ˇ Examples
float llGetAndResetTime() ... default { touch_start( integer total_number ) { float elapsed = llGetAndResetTime(); float deadline = 10.0; if ( elapsed >= deadline ) ...
Dec 31, 2017 ˇ Function: float llGetAndResetTime( );. Returns a float that is script time in seconds and then resets the script time to zero. Specification
A simple call to llGetTime() can tell you how long the object has been rezzed in a running sim, or, combined with llResetTime() or llGetAndResetTime() gives you ...
Dec 14, 2007 ˇ Summary, 0000185: [PATCH] Adds llGetTime, llResetTime, and llGetAndResetTime and fixes Rot/Vector Regex from being too greedy.
Jul 20, 2007 ˇ ... c=llGetRot(); x=c.x; if(x>=-0.005&&x<=0.005) { llSay(0,(string)llGetTime()); t=t+[( float)llGetAndResetTime()]; h++; if(h==50) jump Say; } } @Say; ...
LSL_Float ˇ llGetAlpha (int face). LSL_Float ˇ llGetAndResetTime (). LSL_String ˇ llGetAnimation (string id). LSL_List ˇ llGetAnimationList (string id). LSL_Integer ...
LSL_Float ˇ llGetAndResetTime (). void, llSound (string sound, double volume, int queue, int loop). void, llPlaySound (string sound, double volume).