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| About 17,000 results llDialog - Second Life Wikiwiki.secondlife.com/wiki/LlDialog May 24, 2017 ... In most cases, the listener will be in the same script as the llDialog, however if not, the distance between the root prim of the listening object and ... Dialog Menus - Second Life Wikiwiki.secondlife.com/wiki/Dialog_Menus Aug 13, 2018 ... If it is empty, llDialog will shout "llDialog: must supply a message" on the DEBUG_CHANNEL. If it is greater than or equal to 512 bytes, it shouts ... llDialog: button labels must be 24 or fewer characters long - LSL ...https://community.secondlife.com/.../398779-lldialog-button-labels-must-be- 24-or-fewer-characters-long/ Hi i been looking around about this llDialog: button labels must be 24 or fewer characters long. but cant seam to finde where i am suposed to fix ...
LSL Wiki : llDialoglslwiki.digiworldz.com/lslwiki/wakka.php?wakka=llDialog Even though the chat will originate with the user's name and key, the chat position will be centered at the object calling llDialog. This ensures the object will be ... llDialog - LSL Scripting Tutorial | Second Life, Make Moneywww.goldtokens.net/blogs/73/lldialog-lsl-scripting-tutorial Apr 6, 2013 ... When I was a novice scripter llDialog LSL function tutorial came in handy. Tutorials from SL Wiki all the scripters who shared scripts helped me ... 0006921: .NET error thrown when passing an empty list to llDialog ...opensimulator.org/mantis/view.php?id=6921 Jan 8, 2014 ... Description, Passing an empty list to llDialog() throws a .NET error in the in-world script warning/error dialog box and outputs a runtime error in ... [Opensim-users] SL Viewer 2.6.8 and llDialog in Script in OpenSim ...opensimulator.org/pipermail/opensim-users/2011.../007410.html May 31, 2011 ... Whoooa.. this looks bad... llDialog appears to be broken with the new SL 2.6.8 viewer in OpenSim (but not in Second Life itself). 0008406: llDialog() error - MantisBT - OpenSimulatoropensimulator.org/mantis/view.php?id=8406 Nov 9, 2018 ... Summary, 0008406: llDialog() error. Description, llDialog() function often returns the error: ""llDialog: first argument must be a key" Resetting the ... secondlife:pretty_menu_system [Wizardry and Steamworks]https://grimore.org/secondlife/pretty_menu_system Feb 22, 2017 ... Suppose that we have the following list containing items we want to display with llDialog : list menu = [ "Aspirin", "Premarin", "Nurofen", ... |