Scale
Scale is referencing measurement of one thing against measurement of another thing. The relationship between the 2 things is scale. If the scale of an
object is off, it will look too big or small in relation to surrounding objects. Keeping
object scales consistent will reduce disorientation and awkwardness while moving among them.
Many SL avatars tend to be way too tall (6.5'+). -That seems to be a personal comment there, since people (like myself) are actually over 6'5" in RL :)
Scale, represented as a
vector, is another way of saying "stretch" (as in the
editor window), "size", or "dimensions", at least in the context of
SL.
Functions
Events
changed - can
detect when scale (among other things) is changed
Transform