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LSL Wiki : JPEG2000

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JPEG2000


SL uses the JPEG2000 image compression format, provided by the Kakadu library, to store textures on the asset server. The image is converted from a JPEG, TGA, or BMP-format image uploaded via the client. Uploading an image from the JPEG format, will cause the JPEG2000 encoder to use lossy compression. For the other two formats lossless compression is used.

JPEG2000 is managed by the JPEG (Joint Photographic Experts Group) Group. JPEG2000 is the JPEG Group's new standard that may end up replacing JPEG.

http://jj2000.epfl.ch/jj_tutorials/jj2000/
http://jj2000.epfl.ch - Java Implementation of Jpeg2000 standard (JJ2000)
http://jpeg2000.epfl.ch/ - Extended version of JJ2000
J2K-Codec - An easy-to-use JPEG2000 decoder.

Texture | File Formats
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