uses the JPEG2000 image compression format
, provided by the Kakadu
library, to store textures
on the asset server
. The image is converted from a JPEG
, or BMP
-format image uploaded via the client
. Uploading an image from the JPEG format, will cause the JPEG2000 encoder to use lossy compression
. For the other two formats lossless compression
JPEG2000 is managed by the JPEG (Joint Photographic Experts Group) Group
. JPEG2000 is the JPEG Group's new standard that may end up replacing JPEG.
- Java Implementation of Jpeg2000 standard (JJ2000)
- Extended version of JJ2000
- An easy-to-use JPEG2000 decoder.
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