float llGetMass()
Returns the
scripted object's mass. When
called from a script in a
linkset, the
parent will return the sum of the linkset weights, while a
child will return just its own mass. When called from a script inside an
attachment, this function will return the mass of the
avatar it's attached to, not its own.
Mass appears to be measured in a
unit analogous to kilograms.
There is speculation that the mass unit could be a "
lindogram".
See
llGetObjectMass to get the mass of
other objects.
Q: Is there a way to set an object's mass?
A: No, short of linking additional prims to it.
For an example use, see the example in
llSetForce.
Mass |
Physics