vector llGetAccel()
Returns the current acceleration (in
m/s²) exhibited by an
object.
Example: If you create a cube, check its
physics checkbox, and drop it from a height, it will initially return <0,0,-9.8> (the
value for
gravity in
SL) while falling. This value will decrease, because some funky
wind resistance seems to be at work to allow falling objects to achieve terminal velocity.
Compare with:
llGetVel
Functions |
Dynamics