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| About 4,730 results Did you mean: fSetPos llSetPos - Second Life Wikiwiki.secondlife.com/wiki/LlSetPos Mar 12, 2016 ... This function is available for nonphysical root prims and all child prims. It has no effect on the root prim if the object is physical. llGetLocalPos - Second Life Wikiwiki.secondlife.com/wiki/LlGetLocalPos Jan 22, 2015 ... ... do something like: SetPositionLocalToCurrentPosition(vector local_position) { llSetPos(llGetLocalPos() + (local_position * llGetLocalRot())); }. PRIM_POSITION - Second Life Wikiwiki.secondlife.com/wiki/PRIM_POSITION Sep 8, 2015 ... Depending upon the situation position may need to be in local coordinates or region coordinates, See llSetPos#Specification for details. LSL Wiki : llSetPoslslwiki.digiworldz.com/lslwiki/wakka.php?wakka=llSetPos llSetPos(<128, 128, 25>);. This moves the object to the center of the simulator, at 25m height (unless it's more than 10m away from that point, or the ground is ... 0003298: Prim moving with "llSetpos(pos)" and check position with ...opensimulator.org/mantis/view.php?id=3298 Mar 14, 2009 ... You should never program expecting exact positions. (exact anything when using floating point). Instead you should test for being within a ...
llSetPos | A View From Another Lifehttps://secondview.wordpress.com/tag/llsetpos/ Anyone who has tried creating an opening door in Second Life will no doubt have found that it is surprisingly tricky. In this post, I'll describe a way of doing it that ... |