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LSL Wiki : OpenGL

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OpenGL is the 3D API SL uses to render (display) its 3D graphics from its propietary 3D engine. far as I can tell there is unanamous approval of OpenGL over DirectX within the LL developer pool. Primarily for portability, but also for helping to maintain sanity. I don't expect we'll be switching to DirectX soon. (Andrew Linden, 8/6/05)

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