Tic Tac Toe
This example will demonstrate how to execute a larger project. Some of the techniques on display here are a little overkill for just coding Tic Tac Toe, but should provide a nice framework for more complex projects.
The game code will be exposed in 6 steps:
1)
Leaf Objects
2)
Root Objects
3)
Game Logic part one
4)
Version Control
5)
Game Logic part two
6)
All Scripts on a Single Page
A working version of this game can found at:
http://slurl.com/secondlife/Longfellow/193/60/25
Examples